Rockthesmurf
Advanced Member
I was just trying to compile and run an old project, however it fails during initialisation. Tracing through the problem is that eglInitialize is failing, a valid display is being passed (0x1 as opposed to 0x0), after it fails, eglGetError( ) is telling me the issue is EGL_BAD_ALLOC. I read elsewhere restarting the Pandora will fix it, but I've tried that with no luck. The code in question hasn't changed since it was last working for me, so either something has changed on my Pandora, or the fact I now have a different toolchain is somehow causing problems?
Any other suggestions?
Any other suggestions?