Flappy Bird: What I Did for the Pandora Version


Hi !

Using Notaz' Live System Info while playing your game, one can see it only uses ~half the CPU resources @ 600 MHz, so I don't think there's a bottleneck there. But it's clear the game skips some frames every now and then, for no obvious reasons. I hope you'll be able to fix this issue, by optimizing your code or using hardware acceleration :)

Cheers, Magic Sam
 
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