Sounds to me like you fancy the challenge!Parkydr said:Should be possible.
Builds and runs under Linux
It's 640x480, hard coded - would need resizing or reduced view port.
The worst bit is it uses a custom allegro font in an allegro data - I still have nightmares about the Gravity Force data files(but it's not as bad as that).
ummmm ....Gruntfuggly said:Sounds to me like you fancy the challenge!![]()
... and we know what a good job you'll do of it...
Thanks a lot, it seems it'd be an incredible game to play on the GP2X !Parkydr said:Go on then, I'll get it a go.
:huh: CDogs has got got volume control.xcen said:you were bu cdogs without volume control and the F200 blasting like crazy made me hesitate JUST A LITTLE BIT.
Progress:Gruntfuggly said:<pester mode>
Any news? had a chance to try anything yet Parkydr?
</pester mode>
Shame the offsets aren't calculated!Parkydr said:That's the easy bit - I then have to change the code to select the right area of the bitmap to get the particular image, which is time consuming.