Release Gnuboy V1.0.5-Svn Released


EvilDragon

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As clach04 has been working on GnuBoy, I updated the Pandora port to the latest version.

gnuboy_pvw.jpg


It improves compatibility with some games and has some other fixes (like timings, etc.)

Download:
Homepage: [url]http://code.google.com/p/gnuboy/
 
timothee said:
Nice, thanks! Great to see some development on the core codebase of gnuboy.

I know this is slightly off-topic buuuut does GnuBoy run under the Framebuffer? I really want some GB Marioland action on my Arcade Machine and I only use the fb on that. Also, can exact resolution be specified - I can only do a handfull (or less) very specific resolutions on my cab.

Any help, much appreciated!
 
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Miner49er said:
timothee said:
Nice, thanks! Great to see some development on the core codebase of gnuboy.

I know this is slightly off-topic buuuut does GnuBoy run under the Framebuffer? I really want some GB Marioland action on my Arcade Machine and I only use the fb on that. Also, can exact resolution be specified - I can only do a handfull (or less) very specific resolutions on my cab.

Any help, much appreciated!

The source can create SDL, FB and X-executables :)
 
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EvilDragon said:
Miner49er said:
timothee said:
Nice, thanks! Great to see some development on the core codebase of gnuboy.

I know this is slightly off-topic buuuut does GnuBoy run under the Framebuffer? I really want some GB Marioland action on my Arcade Machine and I only use the fb on that. Also, can exact resolution be specified - I can only do a handfull (or less) very specific resolutions on my cab.

Any help, much appreciated!

The source can create SDL, FB and X-executables :)


Excellent! Thank you :)
 
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Jdbye said:
Links are broken :p

Which links are broken?

The gnuboy project page http://code.google.com/p/gnuboy/ is hosted by google and I can access it at the moment (google is pretty good at keeping site availability high).

The Pandora port binaries are on different servers though. http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,207 also appears to be up too.

I'm happy to host binaries though, drop me a message if you build for any platform and don't have hosting. I'm only offering to host binaries of the unmodified code.

Chris
 
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Problems here: I have the latest release from the repo and I cannot get into fullscreen. No matter what scaling option I choose, gnuboy plays in original gameboy resolution. An older version, delivered with yoshis emupack, works with scaling but I'd rather like to use the newer one.

Sugesstions? Pretty old thread, I know....
 
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