heh... this isn't my month for racing games..
Okay, is it just me, or does every car in the game understeer horribly if you try to brake and turn at the same time?
For all the greatness that this game is, this is one flaw that is just unbelievable to me.
For instance, I have taken a 300ZX TT, and done lots of upgrades to it to get the power over 400hp, and full suspension and brake upgrades and all the goods.
now, in any other GT game, you would easily be able to make a high power rear wheel drive car easily slide the rear out in a turn, and if you got on the brakes hard in a turn forget it, you were spinning off the track. This is pretty realistic, IMO... I have a high power sporty car in real life, and I know if I take a fast turn in it and slam the brakes... heh... forget it, instant loss of control.
But now, every time I try to brake into a turn, all the car does is plow straight until I let off the brakes. So... I bought the brake balance adjuster, and started turning the balance more and more towards a stronger rear braking action, and lessening up the front, until I had the rear maxed out and the front at the bare minimum... and still, horrible understeer if I brake and turn at the same time.
That doesn't seem very realistic to me. I have been experimenting with suspension settings, differential settings, everything... but the only way I can get the car to spin when braking into a turn is if I set it up to be so loose that it's almost impossible to drive at all.
So tell me, is this just me? Is it something I'm doing wrong? This trend seems to apply to every rear wheel drive car I've tried, not just the Z. I understand that in true racing, you really dont want to brake into a turn anyways, but rather, brake before the turn, but still... if I slam on the brakes like that I should be able to get to spin, but as it stands I feel like my high HP ZX handles more akin to my wifes Geo....
If you guys can give me some tip for making the car not understeer so horribly when braking I'm all ears...
Okay, is it just me, or does every car in the game understeer horribly if you try to brake and turn at the same time?
For all the greatness that this game is, this is one flaw that is just unbelievable to me.
For instance, I have taken a 300ZX TT, and done lots of upgrades to it to get the power over 400hp, and full suspension and brake upgrades and all the goods.
now, in any other GT game, you would easily be able to make a high power rear wheel drive car easily slide the rear out in a turn, and if you got on the brakes hard in a turn forget it, you were spinning off the track. This is pretty realistic, IMO... I have a high power sporty car in real life, and I know if I take a fast turn in it and slam the brakes... heh... forget it, instant loss of control.
But now, every time I try to brake into a turn, all the car does is plow straight until I let off the brakes. So... I bought the brake balance adjuster, and started turning the balance more and more towards a stronger rear braking action, and lessening up the front, until I had the rear maxed out and the front at the bare minimum... and still, horrible understeer if I brake and turn at the same time.
That doesn't seem very realistic to me. I have been experimenting with suspension settings, differential settings, everything... but the only way I can get the car to spin when braking into a turn is if I set it up to be so loose that it's almost impossible to drive at all.
So tell me, is this just me? Is it something I'm doing wrong? This trend seems to apply to every rear wheel drive car I've tried, not just the Z. I understand that in true racing, you really dont want to brake into a turn anyways, but rather, brake before the turn, but still... if I slam on the brakes like that I should be able to get to spin, but as it stands I feel like my high HP ZX handles more akin to my wifes Geo....
If you guys can give me some tip for making the car not understeer so horribly when braking I'm all ears...