How Much Horsepower Can Get Developers Out Of Caanoo


Leonar

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How much power bears our friend? I mean does the drivers are good quality, does SDL is hardware optimised? And why there's not many games that graphics (3d) is so much good looking as Payback and AAAA?
And Do you have slightly idea why games announced by GPH were never released?
 
<shameless plug>

good looking 3d game:
#1 http://www.gp32x.de/board/index.php?/topic/59360-paper-wars/
#2 http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,27,686

:D
</shameless plug>

well there's not much you can do about SDL "optimization" because the caanoo doesn't support 2D acceleration (like the gp2x did).
 
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Plugs off: :lol:

Well. AAAA uses not quite correct methods. All the geometry is being recalculated for EVERY frame. The map render is not optimized at all.

Check another quasist's 3D game for Caanoo.
It's Fleshchasmer. You'll see that Caanoo is able to produce some nice motion blur.
Moreover, it even uses SDL_Delay between frames ^__^'
 
joeycaruzo said:
Caanoo is very powerfull :lol: .That "paper wars" is Really real thing srsly? :blink:

well the first image is just a mockup. but just look through the thread, there are some real screens and of course a playable version already.
 
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