Latest Payback Video


What that game need:
1)More people and cars on the street;
2)More poligons in cars;
3)Bigger maps!;
4)Good music;
And only for me and for other rus: 5)Russian translate!! Hey payback team i can help you to translate please!! I can translate all game for free!!
 
XaMMaX90 posted on Sep 16 2006 at 02:17 AM said:
What that game need:
1)More people and cars on the street;
2)More poligons in cars;
3)Biger maps!;
4)Good music;
5)Russian translate!! Hey payback team i can help you to translate please!! I can translate all game for free!!

Bad post!
 
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XaMMaX90 posted on Sep 16 2006 at 01:17 AM said:
What that game need:
1)More people and cars on the street;
2)More poligons in cars;
3)Bigger maps!;
The framerate would go through the floor again..
 
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OK. but i want now 2 more things:
1)TV resolution?
2)Can it load map from amiga version?

P.S.
More poligons in cars;
I think it will be! ED said "...and the final version also will feature more detailed car models."
 
Shikaku posted on Sep 16 2006 at 07:19 AM said:
XaMMaX90 posted on Sep 16 2006 at 02:17 AM said:
What that game need:
1)More people and cars on the street;
2)More poligons in cars;
3)Biger maps!;
4)Good music;
5)Russian translate!! Hey payback team i can help you to translate please!! I can translate all game for free!!

Bad post!

I agree. This is already pushing the gp2x to it's limits how can you expect more. Go and play liberty stories or whatever it's called on the psp.
 
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graphic of GP2X version Payback like the gba version =( And i expect more.

it's limits how can you expect more
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With 2 cpu 200mHz i expect more (then about 20 poligons in car) but not very... =( I don't expect liberty city but more then port of gba version with small changes!
 
Yes it is better but not very =( OK i only want more poligons in cars and i think it can be ..
 
And the question we've all been asking ourselves; is "nooo, my car!" the new Rii(iiiiii)dge Raaaacer-yell?

... and for the serious side of things: this game seems pretty cool now. From being slow and pretty unplayable from what I was able to tell (the rolling demo) to the smooth action in this trailer; now that's a big jump. I'd like to know what clock speed it was running at when the trailer/demo was recorded, though.
 
There isn't any overclocking in that video as far as i know (ed made it), but there will be the option to overclock in the full game if you want to, the frame rate is pretty solid anyway and i don't think the video shown uses the mmu hack yet, also it is likely that the car models will be replaced for the final version.
 
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