- Aug 24, 2005
That's the most likely truth, I agree. At least most of the 'promised' goodies were delivered by the community, so no harm done.Epicenter posted on Oct 17 2006 at 04:55 AM said:They were probably given suggestions on how best to market it to the GP32 crowd before release from people like Craig/ED though. Clearly a lot of them were wishful thinking.
You're talking about porting GP2X software over to the XGP. I was talking about native XGP software. Of course ports and transitions will happen, but I doubt that alone will be enough to give the XGP a solid foundation. Sure, you'll say that all the GP2X has now are emulators and ports, but there are already some great homebrew releases, and more will surely come after December 11.Epicenter posted on Oct 17 2006 at 04:55 AM said:All GP2X software should run fine on XGP machines (with the exception of the GPkids, for fairly obvious CPU speed, RAM, resolution and OS reasons). They use compatible processors, compatible resolutions, will have sufficient RAM and graphical capability, and will apparently be using the same OS. Software won't be a problem.
You're right, silly me not to agree with your anti-GP2X tirades. :rolleyes: How could I not have agreed that the stick is unusable, that AA battery slots are an insult to practicality, and that the build quality of the device makes potential publishers tremble in disgust?Epicenter posted on Oct 17 2006 at 04:55 AM said:you extolled the GP2X's praises ad nauseum, in much DaveC-esque fashion, at me at such a rate it must have made breathing difficult.
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