It takes 333 MHz to run PC-Engine :blink: It runs full speed on the GP32 at 133. I guess it is still early, it will get better.
As far as battery life the UMD being off will save power but the CPU at that speed takes exponentially more power. I am curious to know how long the battery lasts at that speed.
Actually most games run full speed at 222mhz on the PCE emu, only a couple like I think Splatterhouse and Parodius were a little slow and had to be at like FS 3 to run full speed. Remember also that most games on GP Engine run full speed at 30 or even 20fps, and many games do NOT run full speed at 133, I ALWAYS have GP engine running at 156-166. And yes, it IS early, the first PSP PCE emu came out, what... two or three months ago?
Do you always HAVE to be so negative Dave???
I guarantee that the PSP battery will last at LEAST 2 more hours with it not accessing the UMD at all. That would put my PSP at 6-7 hours average. Either way, it's way more than the 3-4 hours I get out of my BLU+ at 166mhz. Add in an accesory like the Power Brick I have (external battery, adds roughly 8 hours to the PSP during normal play, can only imagine what it'd add for emulation, and no it still hasn't exploded!) and it goes up so much further. Sony have made it very clear that accessing the disc is a big draw on the battery. There's also the fact that you don't HAVE to run the PSP at 333, just like you dont' HAVE to OC the GP. Like I just said, many PCE games run fine at 222mhz. The NES emu runs great at 222 as well. Only on SNES do I crank every game up to 333. Face it Dave, at some point, the PSP WILL eclipse the GP in terms of emulation, it's not an if but a when. You'll have faster emus that support more features, and despite what you say few of the emu's on the GP are really 100% 'perfect' (high frame skip for many DrMD games, high frame skip, total lack of voice samples and any kind of saving on GP engine, for instance, by the way voice and saving is already in the PSP PCE emu). The better battery life, extra amount of buttons and the analog stick, larger available storage (memory sticks), more RAM, and a bigger brighter screen will top that off as well. I'm not saying the GP doesn't still have it's appeal, lord knows I won't be thinking of selling mine any time soon. But please, STOP trying to compare the two already.
You want a comparison? How about this. PSP launched in December in Japan. That's 6 months ago. And look how far along the the emulators for it have come already.
Compare that to where the GP32 emu scene was 6 months after IT'S release.
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