Return To Castle Wolfenstein?


Wolfsclaw

can't be longer than 2 months right?
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Yes, I've used the search engine, but couldn't find any info about this: Any chance for Return to Castle Wolfenstein on the pandora? The source code can be found here: http://www.ausgamers.com/files/details/html/1995 although i can't "install" the .exe, because i get a weird "not enough disk space" error. (Also, Enemy Territory source-code can be found: http://www.download.com/Return-to-Castle-W...4-10259604.html )

It certainly would be quite awesome to see that running at all, any chance for that hope to survive?
 
Wolfsclaw said:
Yes, I've used the search engine, but couldn't find any info about this: Any chance for Return to Castle Wolfenstein on the pandora? The source code can be found here: http://www.ausgamers.com/files/details/html/1995 although i can't "install" the .exe, because i get a weird "not enough disk space" error. (Also, Enemy Territory source-code can be found: http://www.download.com/Return-to-Castle-W...4-10259604.html )

It certainly would be quite awesome to see that running at all, any chance for that hope to survive?


It may be possible, probably the biggest hurdle would be converting the opengl to opengl es
 
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Pickle said:
Wolfsclaw said:
Yes, I've used the search engine, but couldn't find any info about this: Any chance for Return to Castle Wolfenstein on the pandora? The source code can be found here: http://www.ausgamers.com/files/details/html/1995 although i can't "install" the .exe, because i get a weird "not enough disk space" error. (Also, Enemy Territory source-code can be found: http://www.download.com/Return-to-Castle-W...4-10259604.html )

It certainly would be quite awesome to see that running at all, any chance for that hope to survive?


It may be possible, probably the biggest hurdle would be converting the opengl to opengl es




OH MAN!!!

That was my favorite game back in the day. I pray that someone can port this, hell, I would personally teach myself how to do it. I simply loved this game, and must've put in well over 200 hours on it, and maybe played through about 5 or so times.


DSR
 
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Pickle said:
Wolfsclaw said:
Yes, I've used the search engine, but couldn't find any info about this: Any chance for Return to Castle Wolfenstein on the pandora? The source code can be found here: http://www.ausgamers.com/files/details/html/1995 although i can't "install" the .exe, because i get a weird "not enough disk space" error. (Also, Enemy Territory source-code can be found: http://www.download.com/Return-to-Castle-W...4-10259604.html )

It certainly would be quite awesome to see that running at all, any chance for that hope to survive?


It may be possible, probably the biggest hurdle would be converting the opengl to opengl es


Now that sounds promising!
However, for Enemy Territory I just found this on wikipedia: "The source code for the game logic was released in an SDK in early 2004. Various mods have since been released to the community: this source code release afforded mod designers a further amount of customization. The actual game engine is still closed source as of early 2008 - the entire source code to Quake III Arena, for example, was released 6 years after the game was initially published."
:/

Still, the source for the original RTCW should be complete, I guess?
 
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RTCW brings back good memories :)

I'd love to play it on my Pandora along with Wolfenstein 3D!
 
dsraa said:
I simply loved this game, and must've put in well over 200 hours on it, and maybe played through about 5 or so times.
Original campaing lasts 40 hours? Even TES:Morrowing is shorter
 
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I dont want to crush any dreams or anything but i think the source code only contains the gameplay code (a so called mod sdk).

The download in the link is dated 2002 and ID released the source code for Q3 in 2006 if I'm not mistaken. I dont think they would let Grey Matter release the engine code like that.

Edit: ID released the source code at quakecon 2005 (August 19, 2005).
 
quasist said:
dsraa said:
I simply loved this game, and must've put in well over 200 hours on it, and maybe played through about 5 or so times.
Original campaing lasts 40 hours? Even TES:Morrowing is shorter



You know how it is.....you dont just start over beat it, start over, beat it , start over, beat it.....you play the parts you like, perfect certain areas, play multiplayer.....I'm just saying probably grand total of 200 hours before I moved on.


DSR
 
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rtcw tiz a great game ,im playing it all over again only this time on xbox
instead of pc - in ways better but pc ver rules ... by the way you know this pandora open source can do just about anything device ? why the hell cant we play pc games and run what ever app on it ? who thought it would be a smashing idea to have ARM as the cpu ? its defo a nice fast cpu but i would have rather spent £100 more for pandora if it had x86 cpu and windows could run,meaning we could play anything,within graphical reason.

i preordered but having second thoughts
 
Oh man, Wolfenstien: Enemy Territory would be a killer app for the pandora. I must have a hundred hours in that game as the engineer. Too bad its just freeware and not open source.
 
Asking if this can be ported is the same as asking if Call of Duty 4 can be ported ;)

Both are based on the Quake III Arena engine, but that doesn't mean they are open source too, only the game logic code which is a separate component to the game system.
 
forgive my youthful ignorance, but was wolfenstein a true 3d game, or did it fake it like doom did.
i'm pretty sure it wasn't true 3d but what about return to castle wolfenstein?
i've never played either and would be interested in atleast trying it out.
 
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