Rott Gp2x V0.2 (rise Of The Triad)


There's a problem with the ZIP that's uploaded to the archive :-

CODE
woden[rott]$ unzip rott-v0.2.zip
Archive: rott-v0.2.zip
End-of-central-directory signature not found. Either this file is not
a zipfile, or it constitutes one disk of a multi-part archive. In the
latter case the central directory and zipfile comment will be found on
the last disk(s) of this archive.
unzip: cannot find zipfile directory in one of rott-v0.2.zip or
rott-v0.2.zip.zip, and cannot find rott-v0.2.zip.ZIP, period.

The ZIP linked to in this forum is ok though.
 
Thunor said:
There's a problem with the ZIP that's uploaded to the archive :-

CODE
woden[rott]$ unzip rott-v0.2.zip
Archive: rott-v0.2.zip
End-of-central-directory signature not found. Either this file is not
a zipfile, or it constitutes one disk of a multi-part archive. In the
latter case the central directory and zipfile comment will be found on
the last disk(s) of this archive.
unzip: cannot find zipfile directory in one of rott-v0.2.zip or
rott-v0.2.zip.zip, and cannot find rott-v0.2.zip.ZIP, period.

The ZIP linked to in this forum is ok though.

i have re-submited ;)
 
Last edited by a moderator:
I believe there's an issue running this game with GMenu2X.

If I use GMenu2X the game works fine the first time, but on subsequent plays it takes 4 minutes to start a game, 4 minutes to save a game and almost 8 to quit.

I found this out because I ran rott via telnet to see if there were any messages and turned off autorun. Running via gp2xmenu solved the issue.

The game itself is nicely ported. I own the original game although I never completed it: I got stuck somewhere.

My GP2X is a mark II with fw2.1.0

Cheers

[UPDATE]
If I select Exit from within GMenu2X which dumps me back to gp2xmenu (autorun is still on) and run rott it works correctly; If I run rott from within GMenu2X I get the issues mentioned above. Hope this helps :)
 
Back
Top