S-dd1


Atracplayer

Still Fresh
Joined
Sep 28, 2006
Messages
6
This might be a completely stupid question but eh, why not ask it.


Will there ever be S-DD1 support for the SNES emu? Even if it takes something like 2-3 years i could patiently wait. Hell , for Star Ocean I'd wait a decade! :lol: Any who will there be S-DD1 support, and if so, will it ever be full speed?



Thanks.
 
I've just tried using the DeJap decompression pack and the graphics are still corrupted. :(

Oh well, the hunt goes on. :ph34r:


Update: still no luck, the only decompression pack I could find was the DeJap one + it still doesn't work.

Tested using:

DeJap decompression pack 4.0 + Star Ocean Japanese rom
DeJap decompression pack 4.0 + Star Ocean DeJap 1.0 English translated rom

Emulators used:

SquidgeSNES 0.396
PocketSNES v6
 
I wish Star Ocean would work, it's one of my favourite SNES games.

I use DrPocketSNES v6, and as I far as I can see it is based partly on Snes9x sources, so it shouldn't be impossible to implement the S-DD1 feature too. Although, it seems part of the S-DD1 code is in assembler, that could be the reason it was left out? I'm not a coder though, so I wouldn't know :)
 
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