Snes9X4D4P - Beta - 3:2 Scaling Hack


I have a request!

Need sound interpolation or some sound filter, to properly produce the correct sound the SNES generated. It seems to be missing ;)

For a good test of what I mean, load up Donkey Kong Country 2, activate the sound test (press down 5 times on the 1-2 player selection screen, while highlighting TWO Player Contest selection screen) and select the Wasp Hive track. You can also notice in on the Rare/Nintendo logo screens.

It kinda reminds me of GBA sound :p
 
The sound definitely doesn't sound right in some games.

Try axley by konami. Shooting enemies sounds like a tap dripping!
 
jonlad1 said:
The sound definitely doesn't sound right in some games.

Try axley by konami. Shooting enemies sounds like a tap dripping!
I just think we need a port of pocketSNES. That was better than this dingoo port...

Hopefully someone will port it.
 
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DaveC said:
jonlad1 said:
The sound definitely doesn't sound right in some games.

Try axley by konami. Shooting enemies sounds like a tap dripping!
I just think we need a port of pocketSNES. That was better than this dingoo port...

Hopefully someone will port it.

Isn't the Dingoo port based off of a more recent version of Snes9x?

-God Ginrai
 
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[quote name='DaveC' date='11 July 2010 - 02:22 AM' timestamp='1278786145' ]

I just think we need a port of pocketSNES. That was better than this dingoo port...

Hopefully someone will port it.
[/quote]

I hope I didn't sound that unappreciative.

This port will be fine, it just needs a little tlc.

Instead of a bounty, we just need to all chip in on a baby sitter for Jeff! :)
 
jonlad1 said:
[quote name='DaveC' date='11 July 2010 - 02:22 AM' timestamp='1278786145' ]

I just think we need a port of pocketSNES. That was better than this dingoo port...

Hopefully someone will port it.

I hope I didn't sound that unappreciative.

This port will be fine, it just needs a little tlc.

Instead of a bounty, we just need to all chip in on a baby sitter for Jeff! :)
[/quote]
PocketSNES is just much more optimized and was done with ARM in mind while this one was done for Mips CPU. PocketSNES had a much better ROM picker and options. This is great for now but I was just saying instead of putting time into this port you would get a better payoff by putting the time into porting PockrtSNES.
 
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Ill be back loitering around here tomorrow though take me awhile to get back into my shoes ... Thousands of emails to catch up on :) but ill be back to normal-ish

Jeffphone
 
Yeah, Pocket SNES was a very fine product.

Plus one for adding some of it's features to our current SNES emu.

Chris
 
Serenity said:
is Secret of Mana now working? I got some graphic problem.

Yes it works, but if you save ingame (only what is possible, yet) its possible that the savestates are not saved...this is very *$%&=&
 
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skeezix said:
Ill be back loitering around here tomorrow though take me awhile to get back into my shoes ... Thousands of emails to catch up on :) but ill be back to normal-ish

Jeffphone

Snes9x4X (pandora build) on 1Ghz Archos A70S / Angstrom linux :)

http://www.youtube.com/watch?v=HN_wXpY0ix0
 
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