Super Mario War


I would love to see that done!!! I only played the first map, are there power ups such as the fireflower?
 
wow, havnt seen that in a while. i got the dos version a couple years ago off of gamehippo.com, it's really pretty fun. i would like to have a gp32 port but try to make a one player mode cince i dont have any friends with a GP32 :p
 
Should be pretty easy to port, just need to code some kind of AI. I would much rather see TCP/IP support for it though :)
 
If this were to be ported, It would definately need these features:

-Powerups
-RF Multiplayer
-AI
-Falling off ledge kills you insted of teleporting to top of screen.
-Many more tiles, more backgrounds.
-breaking blocks to kill people like in the Mario Games(the blocks would ofcourse respawn.
-a slider that changes the marios colors that uses RGB (you could change skin, overalls and undershirt)
-eventually a simplified system thats like Supersmash brothers with punch kick and special moves!
-classic Mario sounds and music.

Wow thats alot.
 
Just a quick polll to get an idea of how many ppl think mario war shud be ported, i can't port it myself but if theres enough response maybe someone will take up the job!!!
 
If this were to be ported, It would definately need these features:

-Powerups
-RF Multiplayer
-AI
-Falling off ledge kills you insted of teleporting to top of screen.
-Many more tiles, more backgrounds.
-breaking blocks to kill people like in the Mario Games(the blocks would ofcourse respawn.
-a slider that changes the marios colors that uses RGB (you could change skin, overalls and undershirt)
-eventually a simplified system thats like Supersmash brothers with punch kick and special moves!
-classic Mario sounds and music.

Wow thats alot.

Those are my suggestions from the other topic to whoever would like to port it.
 
Which nutter would say no

i wouldnt say no to any gp32 game...
 
Enslaved posted on Feb 28 2004 at 10:24 PM said:
If this were to be ported, It would definately need these features:

-Powerups
-RF Multiplayer
-AI
-Falling off ledge kills you insted of teleporting to top of screen.
-Many more tiles, more backgrounds.
-breaking blocks to kill people like in the Mario Games(the blocks would ofcourse respawn.
-a slider that changes the marios colors that uses RGB (you could change skin, overalls and undershirt)
-eventually a simplified system thats like Supersmash brothers with punch kick and special moves!
-classic Mario sounds and music.

Wow thats alot.

Those are my suggestions from the other topic to whoever would like to port it.
I dont think it would be very fun without some/ all of those :/
 
Last edited by a moderator:
wot kind of things do ppl want added???
I thin k2 ppl to a gp wud b good, reminisent of micro machines.

player 1= d-pad
player 2= b-left a-right r-jump

Ai is needed and powerups are cerainly a good idea, the map editor shud be included i think, wot else???
 
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