What are you playing this weekend/these days?


A recent version of House Party added the ability to change the character's hairstyles.

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Was planing on Sunday to test how good its works when i use the 8Bitdo SN30Pro for SNES and other 8 - 32 Bit Emulators on Win Mini and the 8 Bitdo Ultimate for the Emulators of Systems that are "Playstation Like" (Dreamcast, PS2 PS1 PSP Gamecube) but did end up playing "Evo Search for Eden" from Square Soft on the SNES Emulator ..
Quite chilly Game where you have to play the whole Evolution as 2D Plattformer/RPG ^^
I did finish the Sea Levels but now im an Land Animal and have to defeat the second Boss ..
 
Played Ghost Busters on Steam Deck (og) before selling it.

Debating GPD Win 4 this years revision, or Steam Deck OLED now. Don't really play on desktop that much because adjusting the screen to my eyes wherever its needed is kind of a bonus of handhelds,, that desktops can't do without expensive articulating arms, or too hacky of DIY job (and Amazon is mostly junk).

That was a bit of a rant.

But Yakuza series is great. Replaying Kiwami and the rest. Buying the Alien series since it's coincidentally also on sale for the 45th year anniversary.
 
Don't really play on desktop that much because adjusting the screen to my eyes wherever its needed is kind of a bonus of handhelds,, that desktops can't do without expensive articulating arms, or too hacky of DIY job (and Amazon is mostly junk).
Genuine question, what's there to adjust?
 
Genuine question, what's there to adjust?
View distance affects FOV depending on what's on screen. It's really a "me issue" due to weird degenerative eyesight. Focus is pretty much dead center. Larger screens are more unmanageable for gameplay, but fine for productivity.
 
@zdwg So on a larger screen, what's happening where you're not looking, you easily miss? I wonder how expensive, mechanical equipment could help with that. My first thought would be, to help you the game would have to process input from an eye tracker and put additional visual cues where you are looking.
 
@zdwg So on a larger screen, what's happening where you're not looking, you easily miss? I wonder how expensive, mechanical equipment could help with that. My first thought would be, to help you the game would have to process input from an eye tracker and put additional visual cues where you are looking.
Maybe I understood wrong, but the issue seems to be the contrary, the images outside of focus are the ones that becomes too blurry, and in games you must be aware of what happens at the sides of the monitor too, even while focusing to the center.
 


That aside, I've been thinking about curved monitors quite a lot recently. I feel like I'm not looking properly at my regular 27" monitor unless it's the center area.
Also OLED. I love my old Note 3's OLED screen. But kinda afraid e.g. the task bar would burn in.
 
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I'm still hoping we get to see microLED monitors at some point in time.
When it comes to curved, I presume it would be sub-optimal at least for me. Either I'd maintain with my head the position at the curvature's centre point, which probably would only intensify my neck tensions, or the point of having a curved screen would be lost.
 
Sounds exciting, thanks! I'll keep an eye out for this.
Don't get to excited, yet. I'm waiting for many years already that someone finds a solution for sensible-yield manufacturing processes. I guess COVID didn't help.?
 
Finished Metro Last Light a 2nd time, this time in Ranger mode. Next another run of Exodus.

Edit: Played the FF XV demo... looks like an S rank time waster, but it has something magical. Guess I'm gonna buy it.
 
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