Search results

  1. otaco

    gloost update inklusive "WE COME IN PEACE" (last stable)

    Unser gloost Framework (http://gloost.otaco.de/) hat letzte Woche ein großes Update bekommen. Auch die beiliegenden Demos wurden auf den neuesten Stand gebracht: 1. Das Stardust demo benutzt jetzt den Szenegraphen, Gegner können abgeschossen werden YouTube Video...
  2. otaco

    I Did Stuff

    Uiuiui, I updated some of the demos coming with the gloost framework gloost.org. I.e. there is a new gpgpu example using two FBO- 16bit-color-attachments to process a wave simulation. I also updated the stardust demo which now uses the scenegraph to build the world. You can shoot stuff too, like...
  3. otaco

    Neuwertiger GP2X F200 auf ebay

    Hi Leute, Da ich gerade mit meiner Freundin zusammenziehe und ein bisschen Ballast loswerden will verkaufe ich meinen zweit-Gp2X auf ebay. Der Süße ist kaum gebraucht und sieht deshalb fast wie neu aus. Das ist dabei: - GP2X F200 - original Teleskop-Stift - Original GP2x Hardcase zum...
  4. otaco

    Two Demos With Source And Gfx

    Since I'm very busy with my current project for the Pandora, there is no time for some stuff I worked on in the past. So I post two concept demos here, maybe somebody is interested to use some of the code or the images (asteriods, explosions, ... as image sequences) for their own projects. Read...
  5. otaco

    Oh! Look! More Swarmy, Shiny Spaceships

    Dear Earthlings, this is a new alpha version of my game. Please read the README.TXT within the game folder. If you have any questions, drop a post here. DOWNLOAD Version 0.022 for Win32, zip Version 0.022 for Win32, rar Here is the link in text, the forums form keeps adding stuff to my...
  6. otaco

    Titel wettbewerb für mein Spiel

    Hab for kurzem eine Mail von Phil Hassey (http://galcon.com/) bekommen, wegen des Names "GALCON COMMAND". Er bat mich freundlich mir doch nen anderen namen auszudenken, da es viele Verwechslungen gab. Weil mir auf die Schnelle nichts gutes einfällt, hab ich einen NAMENS-WETTBEWERB ausgerufen...
  7. otaco

    Naming Contest For My Game

    Last week I got a nice Mail from Phil Hassey, asking me kindly to rename my game, because there was some confusion about my title "GALACON COMMAND" and his game "GALCON". Since I have no good idea myself, I need some help from you. So I decided to make a NAMING CONTEST!!! To get some...
  8. otaco

    Can't Hold It Much Longer

    I played Galcon on the iPhone and was very pleased by the game and the touchscreen controls. So I started to develop a version by my own. I will also alter the game in some aspects. The "!DAMM THATS SLOW, MOTHER!" video footage shows what I mean by that. News: 08.12.06 ... Third video on...
  9. otaco

    Pandora This Could Run On Your Pandora

    "gloost is an open source, plattform independent set of classes for openGL demo programming. It contains well documented wrappers like Texture, Shader, FBO, Matrix, Vector, a.s.o. . gloost comes with codeblocks projects and makefiles for linux and win." I compiled the gloost examples for...
  10. otaco

    Showroom

    After reading so much about the Pandora system I decided to cancel my current software projects for the gp2x and aim towards the new one. (The first project) My second project is a easy to use image viewer named “Showroom”. I have to implement a GUI-Toolkit for my university project and this...
  11. otaco

    Thundercooperfalconbirds

    After reading so much about the Pandora system I decided to cancel my current software projects for the gp2x and aim towards the new one. My major project “Thundercooperfalconbirds” (which I announced a will ago in this forum) is a remake of the Amiga game Rocketz: It's a a kind of 2d race game...
  12. otaco

    3d Engine On The Gp2x

    Is there a 3D engine or a lowlevel Api for 3d programming out there? I know the :gp2x has no 3d acceleration but games like payback are showing that 3d is possible. Because it is very uncomfortable to rotate sprites with the SDL I thought it must be possible to use bitmaps for all static images...
  13. otaco

    Gp2x Performance Questions

    Hi, I'm programming a little 2D sprite-particle-game-collision-thing using the SDL. I don't have seen a gp2x jet (I plan to buy the F200 in October) so I have some performance questions some of you folks surly can answer: 1. How munch Ram I have left for my program after the system is loaded...
Back
Top