It would be more fruitful to compile the source code for FLY.exe from the flight sim toolkit as there are hundreds of 3d worlds to fly round and tools to edit everything from colours, cockpits, flight models, world shapes - see my posting in the Dev section or get the source from
Whoops, I simply forgot to put the link there... though you COULD'VE just check the gp32x File Archive, it was the most recent file (and the recent files there are also on the frontpage )
It means that there are no textures, instead we see only the borders or "frames" of the polygons. Those could, with a bit of phantasy, look like wires.
I know what wireframe is! But there are two screenshots on the front page - one wireframe and one solid ship as seen in the demo - is the wireframe bit in the demo too? If so, how do I get to it?