efegea
Active Member
I'm porting a new emulator that is very cpu demanding (can't say the name of the emulated platform). Without sound, I get acceptable framerates, over 77fps, but with sound enabled it drops to 19fps. I think it's because the oss audio output have very high latency (I've read on the forum something about hundred(s) of milliseconds..too much!!). I tried different fragment sizes but can't get more frames. The output frequency is 44100 and stereo (disabling stereo doesn't make any difference, and the frequency must be 44100, can't be changed)
Is there something I can do to reduce the overhead of the audio output?
Is there something I can do to reduce the overhead of the audio output?