gerd said:
Let's port quake 3 and run the demo. There is your benchmark. It will be disappointing without architectural adaptation.
Fair enough... How can we do that? I don't have a dev board, though I'd be willing to attempt a port. My C is a little rusty but I used to be fluent... I've even written some toy software 3D renders in C about 10 years ago. God, I hate C! :wacko: