Dynamic Loading


Azure

Trust the recursion...
Joined
May 21, 2003
Messages
3,805
Location
California, USA
I recently tried playing some gba games on GP Advance and I noticed that with games that utilize the dynamic loading, like Castlevania: Circle of the Moon, the loading is unbearable, as in, it happens to frequently. To see what I'm talking about, let the demo play for this game.
 
erm, dynamical loading has improved in latest version and may even improve more in further version, just wait .. or play mr driller 2 on 1.41 ;)
 
kotd posted on Aug 10 2004 at 06:37 PM said:
Why don't u wait till its finished before complaining. This coming from a guru.
I'm not complaining. I'm just commenting on something I noticed and I'm wondering if it'll be bearable. I'd like to start a discussing on the current state of dynamic loading and where it can go. I also wanted others to see exactly what I was talking about when I said "unbearable." So, I'm not "complaining," I'm not that kind of person.
 
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Well yeah what can I say. Some games it loads every few seconds. Not much that can be done at the moment. Enf said it only shifts 1mb at a time I think. Once it shifts more it should run pretty darn well
 
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