Hi everyone, I have two questions, I'd be very happy if you could answer them for me.
1): The other day while coding I realised that .gpg files can only be 8-bit (256 colours), but I am planning on making my game 16 bit, so how can I have graphics to load on the SMC later, if I can't have gpg files?
2): Is there a guide somewhere about how to set minigp32 to 16 bit mode, because someone said once you need the gpgraphic16 files but I don't have them anywhere.
Thankyou!
1): The other day while coding I realised that .gpg files can only be 8-bit (256 colours), but I am planning on making my game 16 bit, so how can I have graphics to load on the SMC later, if I can't have gpg files?
2): Is there a guide somewhere about how to set minigp32 to 16 bit mode, because someone said once you need the gpgraphic16 files but I don't have them anywhere.
Thankyou!