Gp2xpectrum V1.2


Metalbrain

Still Fresh
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Aug 8, 2006
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Even though I still haven't been contacted by Hermes, I decided to make this one the final 1.2 release. Next version will be 1.3b1 .

Anyway, what's new?
- Fixed a small bug that I introduced in 1.2b3 with page advance: advancing from the last page didn't reach the final file, but one position after it.
- Since I wasn't too happy about the CPU speed increase in previous beta, I've added a frameskip option where you can switch between Frameskip 1 (25Hz @ 133Mhz) and No Frameskip (50Hz @ 175MHz). You won't notice the difference in most games anyway, and batteries will last longer if you play with Frameskip 1.
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The complete changelog from version 1.1 to 1.2 is in the readme.txt file inside the archive.

Take it from here:
http://www.speccy.org/metalbrain/GP2Xpectrum1.2.zip

And soon to be updated here too:
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,1786[/cut]
 
I have just tried it out with Bomb Jack (my favourate Spectrum game) and I can just about tell the difference between 0 and 1 framskip.

The previous versions of GP2xpectrum were at 133MHz and seemed full speed - was there any frame skip in the previous versions?
 
WhizzBang posted on Sep 6 2006 at 07:10 PM said:
I have just tried it out with Bomb Jack (my favourate Spectrum game) and I can just about tell the difference between 0 and 1 framskip.

The previous versions of GP2xpectrum were at 133MHz and seemed full speed - was there any frame skip in the previous versions?

All previous versions except for 1.2b5 had frameskip 1 (worked showing only 25fps).
 
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I never noticed there was frame skip before but now I have the option of 0 frame skip I am going to stick that. Thanks Metal Brain!
 
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