Pleng
Well-Known Member
- Joined
- Dec 28, 2006
- Messages
- 3,030
For years I have been searching for a game creation system which was both powerful and simple to use. Everything I tried was either too simple, and hence not powerful enough to develop the games I wanted (ie MultiMedia Fusion) or too complex and difficult to learn.
Then I discovered Novashell. It's only in beta stages but it is an astounding system ideal for 2d platformers and RPGs. It has a visual development environment and uses a lua-based scripting system, and it runs on Windows, MacOS and Linux!
I am currently (slowly) developing my first complete game for the system and would love to port it to Pandora. I was wondering if any of the more techincally apt guys could have a look at Novashell and provide any feedback on how difficult (or easy) it would be for the engine to be ported to Pandora.
Thanks
Then I discovered Novashell. It's only in beta stages but it is an astounding system ideal for 2d platformers and RPGs. It has a visual development environment and uses a lua-based scripting system, and it runs on Windows, MacOS and Linux!
I am currently (slowly) developing my first complete game for the system and would love to port it to Pandora. I was wondering if any of the more techincally apt guys could have a look at Novashell and provide any feedback on how difficult (or easy) it would be for the engine to be ported to Pandora.
Thanks