Seems I only had the one oxp actually installed - a font-dangerous oxp. I must have uninstalled most of the game changing oxps before a previous test run.
My first attempt wasn't promising; a crash on trying to load my commander. Previously I'd at least been able to get to the space station. I'm trying again now.
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Nope, another crash before the space station. I just managed to load a new game and launch and got a glimpse of the planet before it crashed on me. pndrun.out says either Killed or Seg Fault with no suspicious lines before it.
[doublepost=1509896960,1509896394][/doublepost]My copy of the SGX driver installer only goes up to 4.08, and according to the pnd manager it doesn't need updating.
[doublepost=1509898494][/doublepost]I removed the SGX driver and reinstalled it. It's not surprising PNDmanager couldn't find an update for it as it doesn't seem to be in the repo. I redownloaded it from notax's 2013 posting. Now it gives me the 4.10 option - I'm not sure why I couldn't see it before, either it's been silently added to the download, or I just didn't push down hard enough
Anyway, with that installed and 1MB swap file still active, I was able to launch and fly around a default commander from Lave. It's a little bit lumpy when looking at the planet, but just about playable. I was able to fly around a police viper and ogle the shaders, which was nice. But on hyperspacing to Diso, it counted down, hung after 'in 1s' (which I think is fairly normal to an extent) but then just crashed again. 4.10 driver seems a definite improvement though.
FWIW, on the 4.03 drivers I was able to see the shaders working on the rotating ship on the title and new commander screens.