Release Polly-B-Gone


mcobit

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Jul 28, 2008
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As I wanted to try the jwzgles stuff mentioned here: http://www.jwz.org/blog/2012/06/i-have-ported-xscreensaver-to-the-iphone/ , I tried to use it with Polly-B-Gone, a nice little openglgame.


http://cs.stanford.edu/people/mbostock/polly/


And it works, kind of... sebt3 needed to fix the rendering of the maincharacter a bit. But it now works. Thanks to sebt3 again!


It doesn't look as pretty as on the main site screenshots, what is because I had to disable the shaders.


polly3.png



Get it on the repo:


http://repo.openpandora.org/?page=detail&app=polly
 
For the turning, I will try to make it a bit slower for better control.


Also the textures could be optimized a bit. They are all pretty big. 512x512might not really be needed for the Pandoraresolution.
 
Update 1.0.0.2:


- Lowered the rotationspeed a bit (makes it easier to navigate imho)


- Resized textures and applied filtering to them (makes it look much nicer)
 
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I really like this, but gosh it's hard :( Maybe I'm just a sook. I feel like it would be more comfortable if directional controls were relative (ie. left always moved you left on the screen, etc). Might be too much to change though.
 
What I still can do is to move acceleration and decelleration to the actionbuttons instead of the dpad, which would be only for stirring then.
 
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