=======================================================================================
PND : /media/mmcblk0p1/pandora/menu/widelands.pnd
PND_FSTYPE : Squashfs
APPDATADIR : /media/mmcblk0p1/pandora/appdata/widelands
APPDD_FSTYPE : vfat
PND_CPUSPEED :
EXENAME : start.sh
ARGUMENTS :
=======================================================================================
[ START ]--- Mount the PND ----------
Mounting : mount -t squashfs -o ro "/dev/loop0" "/mnt/utmp/widelands"
Mounting the Union FS : mount -t aufs -o exec,noplink,dirs="/media/mmcblk0p1/pandora/appdata/widelands=rw+nolwh":"/mnt/pnd/widelands=rr" none "/mnt/utmp/widelands"
[sUCCESS]--- Mount the PND ----------
[ START ]--- Starting the application (start.sh ) ----------
Set home directory: /mnt/utmp/widelands/home/.widelands
No version file found
Adding directory:./.
No version file found
Adding directory:/usr/share/games/widelands
Adding directory:.
No version file found
Adding directory: /mnt/utmp/widelands/share/games/widelands
Version file found with id "build-17" (real "build-17" )
No version file found
Widelands executable directory: /mnt/utmp/widelands/share/games/widelands/
localedir: /mnt/utmp/widelands/share/games/widelands/locale
selected language: (system language)
using locale
SDL_VIDEODRIVER=&
Graphics: Trying Video driver: 0 x11 SDL_VIDEODRIVER=x11
Graphics: Trying FULLSCREEN
Graphics: Try to set Videomode 800x480 16Bit
Graphics: Setting video mode was successful
Graphics: FULLSCREEN ENABLED
**** GRAPHICS REPORT ****
VIDEO DRIVER x11
hw surface possible 0
window manager available 1
blitz_hw 0
blitz_hw_CC 0
blitz_hw_A 0
blitz_sw 0
blitz_sw_CC 0
blitz_sw_A 0
blitz_fill 0
video_mem 0
vfmt 0x505f10
size 800 480
**** END GRAPHICS REPORT ****
Graphics: flags: 80000000
[] Section [global], key 'EXENAME' not used (did you spell the name correctly?)
Sound_Handler: loaded song "music/intro_00.ogg"
Sound_Handler: loaded song "music/menu_00.ogg"
Registering script: (aux,coroutine)
Registering script: (aux,format_help)
Registering script: (aux,formatting)
Registering script: (aux,infrastructure)
Registering script: (aux,objective_utils)
Registering script: (aux,set)
Registering script: (aux,table)
Registering script: (aux,ui)
Registering script: (aux,win_condition_functions)
Registering script: (aux,win_condition_texts)
Registering script: (tribe_atlanteans,sc00_headquarters_medium)
Registering script: (tribe_atlanteans,sc01_castle_village)
Registering script: (aux,coroutine)
Registering script: (aux,format_help)
Registering script: (aux,formatting)
Registering script: (aux,infrastructure)
Registering script: (aux,objective_utils)
Registering script: (aux,set)
Registering script: (aux,table)
Registering script: (aux,ui)
Registering script: (aux,win_condition_functions)
Registering script: (aux,win_condition_texts)
Registering script: (tribe_barbarians,sc00_headquarters_medium)
Registering script: (tribe_barbarians,sc01_citadel_village)
Registering script: (aux,coroutine)
Registering script: (aux,format_help)
Registering script: (aux,formatting)
Registering script: (aux,infrastructure)
Registering script: (aux,objective_utils)
Registering script: (aux,set)
Registering script: (aux,table)
Registering script: (aux,ui)
Registering script: (aux,win_condition_functions)
Registering script: (aux,win_condition_texts)
Registering script: (tribe_empire,sc00_headquarters_medium)
Registering script: (tribe_empire,sc01_castle_village)
Registering script: (aux,coroutine)
Registering script: (aux,format_help)
Registering script: (aux,formatting)
Registering script: (aux,infrastructure)
Registering script: (aux,objective_utils)
Registering script: (aux,set)
Registering script: (aux,table)
Registering script: (aux,ui)
Registering script: (aux,win_condition_functions)
Registering script: (aux,win_condition_texts)
Registering script: (win_conditions,00_endless_game)
Registering script: (win_conditions,01_defeat_all)
Registering script: (win_conditions,02_collectors)
Registering script: (win_conditions,03_territorial_lord)
Registering script: (win_conditions,04_wood_gnome)
Registering script: (win_conditions,05_endless_game_fogless)
Registering script: (aux,coroutine)
Registering script: (aux,format_help)
Registering script: (aux,formatting)
Registering script: (aux,infrastructure)
Registering script: (aux,objective_utils)
Registering script: (aux,set)
Registering script: (aux,table)
Registering script: (aux,ui)
Registering script: (aux,win_condition_functions)
Registering script: (aux,win_condition_texts)
No version file found
Parsing world bobs...
Parsing global bobs in world...
Parsing map gen info...
Compatibility ware "flax"="thatchreed" loaded.
Registering script: (tribe_barbarians,sc00_headquarters_medium)
Registering script: (tribe_barbarians,sc01_citadel_village)
Reading Elemental Data ... done!
Reading Player Names And Tribe Data ... done!
Reading Heights Data ... done!
Reading Terrain Data ... done!
Reading Map Objects ... done
Reading Player Start Position Data ... done!
Reading Bob Data ... done!
Reading Resources Data ... done!
Reading Map Extra Data ... done!
Reading Allowed Worker Types Data ... done!
Reading Allowed Building Types Data ... done!
Reading Node Ownership Data ... done!
Reading Exploration Data ... done!
Reading AreaWatchers Data ... done!
Reading Flag Data ... done!
Reading Road Data ... done!
Reading Building Data ... done!
Reading Map Ware Data ... done!
Reading Flagdata Data ... done!
Reading Roaddata Data ... done!
Reading Buildingdata Data ... done!
Reading Waredata Data ... done!
Reading Bobdata Data ... done!
Second and third phase loading Map Objects ... done
Reading Players View Data ... done!
Reading Player Message Data ... done!
Reading Objective Data ... done!
Reading Scripting Data ... done!
WARNING: There are 69 unloaded objects. This is a bug, please consider committing!
Registering script: (win_conditions,00_endless_game)
Registering script: (tribe_barbarians,sc00_headquarters_medium)
Registering script: (tribe_barbarians,sc00_headquarters_medium)
Starting replay writer
Object_Manager: ouch! remaining objects
lastserial: 431
Unexpected error during the game
[/media/pandora/pandora/compilar/widelands-build17-src/src/logic/replay.cc:241] Failed to save game for replay: ZipFilesystem::MakeDirectory: problem with file/directory: /binary/
Please report this problem to help us improve Widelands. You will find related messages in the standard output (stdout.txt on Windows). You are using build build-17(Release). Please add this information to your report.
Widelands attempts to create a savegame when errors occur during the game. It is often - though not always - possible to load it and continue playing.
Sound_Handler closing times 1, freq 22050, format 32784, chan 2
SDL_AUDIODRIVER alsa
[sUCCESS]--- Starting the application (start.sh ) ----------
[ START ]--- Restoring the frame buffer status ----------
[sUCCESS]--- Restoring the frame buffer status ----------
[ START ]--- uMount the PND ----------
[ START ]--- Waiting the Union to be available ----------
[sUCCESS]--- Waiting the Union to be available ----------
auplink

link.c:223: AUFS_CTL_PLINK_MAINT: Inappropriate ioctl for device
rmdir: failed to remove `/mnt/utmp/widelands': Device or resource busy
[ START ]--- Waiting the PND mount dir to be free ----------
[sUCCESS]--- Waiting the PND mount dir to be free ----------
cleanup done
[sUCCESS]--- uMount the PND ----------
=======================================================================================
Return code is : 4