.Gogeta§§J4BR.
that brazilian guy =`]
Hello, I don´t use the gp32x forums so much, it´s been years actually... Maybe some of you already know me(I hope these are good memories, lol) ='P
I'm starting to keep track of all the pandora development and one main issue I have is, unfortunately, about the design. please, i´d like to discuss these important points as it´s one of the key features the pandora will bring (good controls).
Is the dpad going to be clicky? Will I be able to hit diagonals with ease?
I don´t know why I get the feeling this is going to be annoying to press (click) like a gba sp, plus the unreachable psp-like diagonals (and while the psp is easy to open and fix this by yourself, i´d hate to open a pandora!)
Also, am I the only one who thinks the left analog is too much to the right?
it´s like playing the ds and trying to get precision and comfort out of your left thumb stretched till the middle of the screen!
thx in advance
I'm starting to keep track of all the pandora development and one main issue I have is, unfortunately, about the design. please, i´d like to discuss these important points as it´s one of the key features the pandora will bring (good controls).
Is the dpad going to be clicky? Will I be able to hit diagonals with ease?
I don´t know why I get the feeling this is going to be annoying to press (click) like a gba sp, plus the unreachable psp-like diagonals (and while the psp is easy to open and fix this by yourself, i´d hate to open a pandora!)
Also, am I the only one who thinks the left analog is too much to the right?
it´s like playing the ds and trying to get precision and comfort out of your left thumb stretched till the middle of the screen!
thx in advance