Vice 1.20 Out


Stainy

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Vice download page
New Vice out for all flavours :)
Changes :
* Changes in VICE 1.20
======================
** General
----------
- New GP2X port.
- New AmigaOS3, AmigaOS4, MorphOS and AROS (x86/ppc) ports.
- Mac OSX X11 port is included in the main distribution now.
- Fixed some unusual CPU opcodes.
** C64 changes[CUT]
--------------
- Fixed some longstanding RMW to IO area VIC-II DMA timing bug.
- Added Mikro Assembler, Dela EP7x8, Dela EP256 and Rex EP256
cart support.
- Fixed the KCS cart emulation.
- Added swiftlink and turbo232 support.
- Added +256k memory expansion support.
- Added I/O source read collision detection support, making
simultanious use of multiple expansions possible, like on
the real machine.
- Fixed the RR-net address decoding and REU compatibility.
- Fixed a problem with traps using the SX Kernal ROM.
- Some IDE64 ultimax bug has been fixed.
** PET changes
--------------
- Added 128kb REU memory expansion support.

** PLUS4 changes
----------------
- Added 256k csory memory expansion support.
- Added 256k, 1024k and 4096k hannes memory expansion support.

** Unix changes
---------------
- Gnome1 is no longer supported.
- Gnome2 is now supported - everthing except the Image preview with
CBM font should work.
- Gnome 2 port supports dimmable drive LED now.
- Added experimental ParSID support.
- Added support for minix3.
- Fixed some compile problems with the ffmpeg library.

** MS-Windows changes
---------------------
- Added experimental ParSID support.

** MS-DOS changes
-----------------
- Added experimental ParSID support.

** Mac OSX X11 changes
----------------------
- Added support for Intel build.
- Added USB joystick support.

** Miscellaneous changes
------------------------
- Added support for more 3rd party basic extenders to petcat.
- Added a c64/c128 cartridge conversion program (cartconv).
- Added binary distribution (package) creation functionality.
- Fixed a bug in the trap emulation with caused programs probing
devices on the IEC bus to fail.
- Lots of small fixes to the monitor.[/CUT]
 
Anyone else tried Wizball with Vice? It seems to pause every half a second, uping clock rate to 250Mhz makes it marginally less worse. :/
 
RobertJ posted on Sep 3 2006 at 01:25 PM said:
Anyone else tried Wizball with Vice? It seems to pause every half a second, uping clock rate to 250Mhz makes it marginally less worse. :/

VICE has the same issue for me, and a few other people. I think it's a bug, as it happens with many games.

It has happens for me with, IIRC, GPFCE.
 
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bagmouse7 posted on Sep 3 2006 at 03:50 PM said:
This is one of the best emulators for the GP32.

Great Job!!!

:( Got all excited then, thought you meant the GP32, not GP2x......!
 
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gaterooze posted on Sep 3 2006 at 09:49 PM said:
RobertJ posted on Sep 3 2006 at 01:25 PM said:
Anyone else tried Wizball with Vice? It seems to pause every half a second, uping clock rate to 250Mhz makes it marginally less worse. :/

VICE has the same issue for me, and a few other people. I think it's a bug, as it happens with many games.
Yep, same problem here when I play IK+, it's a pity cause it's a great emu otherwise.
 
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Has there been any progress on this great, but flawed Commodore 64 emulator? Seems to work perfect except for the intermittent sound / pausing glitches. Surely there must be a simple solution.

The c64 has the largest game library of all - I would love to see these issues get resolved with a new release. Is anyone working on this right now?

Mac

Need ... to... play... M.U.L.E....
 
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