sebt3
homebrew player (P. & C.)
I know, you love to play with shaders.
Then grab darkplaces binary from here. Get your data, and place this shader file in a newly created glsl directory.
for plain quake that's id1/glsl/default.glsl.
Is there someone that want to give this some more fps ?
EDIT: here are my current patch over lastest darkplaces svn.
				
			Then grab darkplaces binary from here. Get your data, and place this shader file in a newly created glsl directory.
for plain quake that's id1/glsl/default.glsl.
Is there someone that want to give this some more fps ?
EDIT: here are my current patch over lastest darkplaces svn.
			
				Last edited by a moderator: 
			
		
	
								
								
									
	
								
							
							 
	
 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		