skeezix
Internal Development
("The level", since really, the current BombZ is comprised of one large level, and some demo little levels, depending which fork in the road you take.)
Did anyone actually try and play through the large level BombZ includes? Anyone beat it? (It is very beatable.. I've whipped it on PC, Zodiac, Palm, and GP32, to make sure its easily done
If you did play the level (and hopefully beat it..), then answer me this..
1) What do you think of the look? (The artwork was swiped from Time Bandits for Atari ST/Amiga; though I didn't use the right direciton of walls most of the time, just using a few wall tiles to get it done faster.) (I might make a map editor to make editting the layouts easier wink.gif
2) What did you think of the gameplay? ie: Running around, doing some shooting or bombing, nabbing keys and hopping out the exit?
3) Was it fun at all?
4) Or are simple old school games of no value to anyone anymore?
5) Yeah, I know it needs music
Curious to know what you think, since time is ever-tight
jeff
(posted this originally to ZG and forgot to post here; it equally applies to the GP32 version
Did anyone actually try and play through the large level BombZ includes? Anyone beat it? (It is very beatable.. I've whipped it on PC, Zodiac, Palm, and GP32, to make sure its easily done
If you did play the level (and hopefully beat it..), then answer me this..
1) What do you think of the look? (The artwork was swiped from Time Bandits for Atari ST/Amiga; though I didn't use the right direciton of walls most of the time, just using a few wall tiles to get it done faster.) (I might make a map editor to make editting the layouts easier wink.gif
2) What did you think of the gameplay? ie: Running around, doing some shooting or bombing, nabbing keys and hopping out the exit?
3) Was it fun at all?
4) Or are simple old school games of no value to anyone anymore?
5) Yeah, I know it needs music
Curious to know what you think, since time is ever-tight
jeff
(posted this originally to ZG and forgot to post here; it equally applies to the GP32 version