Kami Retro will not start [Fixed]


bismuthdrummer

Active Member
Joined
May 13, 2011
Messages
534
Here's the pndrun .out:

=======================================================================================

PND             : /media/GAMES/pandora/menu/KAMIRETRO.pnd

PND_FSTYPE      : ISO

APPDATADIR      : /media/GAMES/pandora/appdata/com.pawprintgames.kamiretro

APPDD_FSTYPE    : ext4

PND_CPUSPEED    : <unset>

EXENAME         : ./KAMIRETRO

ARGUMENTS       : <unset>

=======================================================================================

[ START ]--- Mount the PND ----------

Mounting : mount -o ro "/dev/loop0" "/mnt/utmp/com.pawprintgames.kamiretro"

Mounting the Union FS : mount -t aufs -o exec,dirs="/media/GAMES/pandora/appdata/com.pawprintgames.kamiretro=rw+nolwh":"/mnt/pnd/com.pawprintgames.kamiretro=rr" none "/mnt/utmp/com.pawprintgames.kamiretro"

[sUCCESS]--- Mount the PND ----------

[ START ]--- Starting the application ( ./KAMIRETRO  ) ----------

/usr/pandora/scripts/pnd_run.sh: line 522:  2996 Segmentation fault      "$EXENAME" $ARGUMENTS "$@"

[ FAILED]--- Starting the application ( ./KAMIRETRO  ) ----------

[ START ]--- Restoring the frame buffer status ----------

[sUCCESS]--- Restoring the frame buffer status ----------

[ START ]--- uMount the PND ----------

[ START ]--- Waiting the Union to be available ----------

[sUCCESS]--- Waiting the Union to be available ----------

auplink:plink.c:223: AUFS_CTL_PLINK_MAINT: Inappropriate ioctl for device

rmdir: failed to remove `/mnt/utmp/com.pawprintgames.kamiretro': Device or resource busy

[ START ]--- Waiting the PND mount dir to be free ----------

[sUCCESS]--- Waiting the PND mount dir to be free ----------

cleanup done

[sUCCESS]--- uMount the PND ----------

=======================================================================================

Return code is : 2

Seems like this or the last firmware update (1.53) caused the breakage. Segfault error, paging Steven Craft...

EDIT: Sorry about this, my .pnd's were corrupt. How? I don't know exactly...
 
Last edited by a moderator:
Just tried this game on my 1 gig model Pandora upgraded to SZ1.54 (full reflash) using that recommended beta SGX driver (can't remember the exact number), all seems to run fine here, played a few levels just to be sure! :)
 
Did you also install the other SGX drivers or something?
Only if the reflash process had me do so, which I don't think it did. I can use stouffa's advice and install the beta SGX, unless you have other ideas.

EDIT: Reflashed using full flasher, no change. 1 GHz unit, default settings.
 
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