Rockthesmurf
Advanced Member
Hi there,
I have built OpenAL for Pandora, but when I play multiple sounds at once it kills the frame rate, and the sounds are juttery and sound really bad. I have built OpenAL with ALSA support, but when I enumerate available devices at runtime I only see:
- OSS Default
- Null Output
What are other peoples experiences? I am sure I should be able to have multiple sounds playing at once, and sounding nice - I am cross compiling everything if that makes any difference!
Oh, I do have a music track playing at the same time, which is being played through OpenAL, so I guess I can sort of play two sounds at once, but adding a third makes thing go pretty wrong!
I look forward to your expert help,
Steve
I have built OpenAL for Pandora, but when I play multiple sounds at once it kills the frame rate, and the sounds are juttery and sound really bad. I have built OpenAL with ALSA support, but when I enumerate available devices at runtime I only see:
- OSS Default
- Null Output
What are other peoples experiences? I am sure I should be able to have multiple sounds playing at once, and sounding nice - I am cross compiling everything if that makes any difference!
Oh, I do have a music track playing at the same time, which is being played through OpenAL, so I guess I can sort of play two sounds at once, but adding a third makes thing go pretty wrong!
I look forward to your expert help,
Steve