ekianjo
Hardcore Member
http://lists.libsdl.org/pipermail/sdl-libsdl.org/2013-August/089854.html
Will we ever see it for Pandora?
  (and does it make sense?)
From the features list it does seem that the Pandora would benefit about it a lot, if new software use SDL2:
	
	
	
		
				
			Will we ever see it for Pandora?
From the features list it does seem that the Pandora would benefit about it a lot, if new software use SDL2:
		Code:
	
	   - Full 3D hardware acceleration
   - Support for OpenGL 3.0+ in various profiles (core, compatibility,
   debug, robust, etc)
   - Support for OpenGL ES
   - Support for multiple windows
   - Support for multiple displays
   - Support for multiple audio devices
   - Android and iOS support
   - Simple 2D rendering API that can use Direct3D, OpenGL, OpenGL ES, or
   software rendering behind the scenes
   - Force Feedback available on Windows, Mac OS X and Linux
   - XInput and XAudio2 support for Windows
   - Atomic operations
   - Power management (exposes battery life remaining, etc)
   - Shaped windows
   - 32-bit audio (int and float)
   - Simplified Game Controller API (the Joystick API is still here, too!)
   - Touch support (multitouch, gestures, etc)
   - Better fullscreen support
   - Better keyboard support (scancodes vs keycodes, etc).
   - Message boxes
   - Clipboard support
   - Basic Drag'n'Drop support
   - Proper unicode input and IME support
   - A really powerful assert macro
   - Lots of old annoyances from 1.2 are gone
   - Many other things!
	
			
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