Tremulous?


_wb_

Microbe
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Has anyone tried porting the 3D multiplayer FPS Tremulous to the Pandora? I would imagine this to be relatively straightforward, but then again, I don't have a Pandora and I don't know what the hurdles would be to overcome.


What mapping for the controls would be most suitable for such games?
 
You need full GL to GLES conversion. Not as trivial as you might think ;)
 
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You sure? It kind of looks like it is actually based on it instead of just using it.
 
You sure? It kind of looks like it is actually based on it instead of just using it.
Yeah, that's what I meant. Assuming they didn't change too much of it so that one could take advantage of the work that went into porting ioQuake3, there shouldn't be a huge amount of work to get it running.
 
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