Lol, y would u want to run yeti3D when we have the gp32 port? But about the emu, i hope it kept as a wip. Gpvgb is good but no state saves and graphic glitches, fgb is either 2 slow or too fast. this could be the one im waitin 4 :rolleyes:hu... i ran yeti3d it was slow... but good !!!
this is a great emu!!!!
thanks chui!!!
hope he will insert a 150 overclock version ...
or can someone compile a new version for me, since the code ist out?
and perhaps it would be also a bit faster if the screens wont be stretched...
bye
PS: mario kart is great... ar not really but it works.. how is gba running at 166?
Well i'm pretty sure craigix said it himself. Give me a few seconds to find his post.there's no such thing as a compiler "faster than ASM". whatever that means.
DJ I think the latest GCC is faster than ARM now. Ask Rob about his custom build.
-Craig
www.gbax.com
I think he's clueless or else referring to the ARM ADS kit(http://www.arm.com/devtools/ADS?OpenDocument)there's no such thing as a compiler "faster than ASM". whatever that means.