ptitSeb
Serial Porter
Here is Barony: Blessed Addition.
You will need the game data from the full game to play this PND. Either put the GoG version install (for the Linux or Windows version) inside appdata/barony, or put all the installation files inside the game subfolder.
The game is designed for 960x600 minimul screen size, so I have setup a "virtual screen" of this size (using FBO). But 800x480 is also accessible (some dialog will be too big, like the joypad one).
The keys are setup like for a fps game, so left nub is Joystick (it's not use by default, but it should be usable) and Right nub is Mouse. Click is on the shoulder buttons like always (swapped, left button on {R}, right button on {L}).
It works fine on Gigahertz model.
On CC you will need a Swapfile. Also, on CC, default graphic drivers doesn't like the 960x600 virtual screen (and you cannot pick object, FBO issue probably), so use 800x480 (there are still some little graphical glitches but it works).
And here a video of an early build running on a Gigahertz Pandora.
If you are updating from Cursed Edition, you will probably need to update the data, the Blessed executable will not run with Cursed data. If you want to use autoexaction, simply delete appdata/barony/game folder and copy the latest gog installer (windows or linux)
History log
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Build 07
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You will need the game data from the full game to play this PND. Either put the GoG version install (for the Linux or Windows version) inside appdata/barony, or put all the installation files inside the game subfolder.
The game is designed for 960x600 minimul screen size, so I have setup a "virtual screen" of this size (using FBO). But 800x480 is also accessible (some dialog will be too big, like the joypad one).
The keys are setup like for a fps game, so left nub is Joystick (it's not use by default, but it should be usable) and Right nub is Mouse. Click is on the shoulder buttons like always (swapped, left button on {R}, right button on {L}).
It works fine on Gigahertz model.
On CC you will need a Swapfile. Also, on CC, default graphic drivers doesn't like the 960x600 virtual screen (and you cannot pick object, FBO issue probably), so use 800x480 (there are still some little graphical glitches but it works).
And here a video of an early build running on a Gigahertz Pandora.
If you are updating from Cursed Edition, you will probably need to update the data, the Blessed executable will not run with Cursed data. If you want to use autoexaction, simply delete appdata/barony/game folder and copy the latest gog installer (windows or linux)
History log
=========
Build 07
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- Compatible with Myths and Outcast DLC
- Changed a bit how sounds works.
- Built with gcc 9.1
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- Updated to latest version (v3.2.3)
- Updated libs
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- Fixed default keymap
- Activated Model Cache (delete appdata/barony/game/models.cache to regenerate)
- Updated help text about data
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- Updated to Blessed addition (v3.2.2)
- Updated libs
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- Fix a bug that could make the game to crash
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- Optimized some AI stuff (unordered_map...)
- Latest source code (2.0.7)
- Optimized drawing of minimap
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- Initial build
- Converted FMOD audio to OpenAL
- Many optimization to graphical engine
- Some optimization in Logic engine
- Use of FBO on glReadPixels
- Some changes to defaults config to better suit the Pandora
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