GP2X Gp2x Fenix Bugs Recopilation


Puck2099

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Messages
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Hi,

I have opened this thread to mantein a public relation about GP2X Fenix's bugs in order to fix them.

Please, look at the actual bug list before posting and try to report the bugs you have found in the most explicit way you can so it would be easier for me to fix them.

You can report general bugs (for example not really saving data to SD card) or specific bugs (the car in Maniac Race don't move).

With your help we will get a better Fenix port :)

Sorry for my bad English :(

BUGS REPORTED:
  • SD card is not sync when there is a written access.
  • All text are showed lowercased.
 
One thing I didn`t tell you was that I`m experiencing random crashes (with Extender and the Minigame Project) and I absolutely don`t know what the cause is...

And before some people complain, most music files don`t work properly because of a SDL problem, Puck can`t do anything about it.
(Try ogg files for music, they may work)

If I can discover any other bugs, I`ll let you know.
 
Thanks, Quiest :)

Do you have the same random crashes using the runtime I give you last night?

By the way, two hours after you went to sleep, I got a new runtime as faster as Beta3 and still compatible with Maniac Race :D

Regards
 
lol, my maniac race minigame seems to have problems ^^

i really should get a gp2x asap... but i've got sooo little time atm :'(
 
Racemaniac posted on Apr 4 2006 at 11:13 AM said:
lol, my maniac race minigame seems to have problems ^^

i really should get a gp2x asap... but i've got sooo little time atm :'(

Your game's problems were fixed last night ;)

Regards
 
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Puck2099 posted on Apr 4 2006 at 11:19 AM said:
Racemaniac posted on Apr 4 2006 at 11:13 AM said:
lol, my maniac race minigame seems to have problems ^^

i really should get a gp2x asap... but i've got sooo little time atm :'(

Your game's problems were fixed last night ;)

Regards
great ^^
what was the problem? don't think it does anything special :)
 
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Racemaniac posted on Apr 4 2006 at 11:35 AM said:
great ^^
what was the problem? don't think it does anything special :)

Some compiler's optimizations caused problems in math's functions. In your case, sin and cos always returned 0 so the car position wasn't never modified.

Regards
 
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Puck2099 posted on Apr 4 2006 at 11:55 AM said:
Thanks, Quiest :)

Do you have the same random crashes using the runtime I give you last night?

By the way, two hours after you went to sleep, I got a new runtime as faster as Beta3 and still compatible with Maniac Race :D

Regards
Can`t tell you, as I didn`t try it yet :)

Racemaniac posted on Apr 4 2006 at 12:13 PM said:
lol, my maniac race minigame seems to have problems ^^

i really should get a gp2x asap... but i've got sooo little time atm :'(
Not only that one, Space Survival, too. Well it should be fixed now, too ^^
Just waiting for the new beta, and I can finally release the Minigame Project for the 2X.

Oh, before anyone else notices it, there seems to be a problem with string arrays...
 
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Quiest posted on Apr 4 2006 at 02:01 PM said:
Racemaniac posted on Apr 4 2006 at 12:13 PM said:
lol, my maniac race minigame seems to have problems ^^

i really should get a gp2x asap... but i've got sooo little time atm :'(
Not only that one, Space Survival, too. Well it should be fixed now, too ^^
lol, what can i say, i just love sines and cosines ^^
 
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hello,

i think no dll´s work on this version. someone can write a tutorial how to recompile the dlls to 0.84 or an devkit.

thanks
 
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