gl4es

  1. ptitSeb

    Release Serious Sam: First Encounter

    Here is Serious Sam: First Encounter (without data) You'll need to copy the data from the original game (Steam, GoG or original CD version). Copy all the ".gro" files and all folders (but not the Bin one) in apddata/serioussam1 to play. The game use gl4es, and use the recently opensourced...
  2. ptitSeb

    Release DBGL + DosBox with 3Dfx

    Here is DBGL, a DosBox launcher in java, plus latest version of Dosbox with 3Dfx hardware wraper The DosBOX version is quite fast, and Dos4GW software are somewhat useable on the Pandora. 3Dfx hardware emulation is included, and is using OpenGlide (+gl4es). The required Glide2x.ovl will be...
  3. ptitSeb

    Release Hedgewars

    Here is hedgewars, the tactival game where you blow up the other hedgehogs team. The game use gl4es for the gamepart, and Qt4 (with GLES2) for the frontend. I needed to resized a few elements to make it fit the small Pandora screen for the frontend, I haven't tested extensively, but it seems...
  4. ptitSeb

    Release Phlipple

    Here is Phlipple, a 3D Puzzle game. This port use gl4es. /!\ On Pandora CC, the game may freeze/segfault, because the Hardware/Driver doesn't seems to like lines with alpha. /!\ It works fine on a Gigahertz. History log ======== Build 02 ---------- Fixed a typo in the name Updated all libs...
  5. ptitSeb

    Release Friking Shark

    Here is Friking Shark, an OpenGL/OpenAL OpenSource remake of the arcade game Flying Shark. The game use gl4es, and speed is fine on Gigahertz model (and can be a bit slow on CC).Light effect are present, but not the shadows (they are shader based). The levels are recreated...
  6. ptitSeb

    Release SDLPoP

    Here isSDLPoP, an Open source version of Prince of Persia based on a disassembly of the DOS version. The PND now include the data This game use SDL2 and gl4es. I have mapped (X) to Up (i.e. Jump) and (B) to Shift (walk), to make things easier. Also, use Ctrl-Q to Quit (ESC just toggle Pause)...
  7. ptitSeb

    Release Xash3D - Half Life

    Here is Xash3D, a remake of the GoldSrc engine, make it possible to play Half Life on the Pandora. You will need the Game datas to play this game. If you use the CD version, you need to patch to latest version (v1.1.1.0). If you use the Steam version, you need to start the game your PC first...
  8. ptitSeb

    Release Shotgun debbuger

    Here is Shotgun debugger, a top down action game. The game use gl4es, but I had also to remove some effect and put some optim to have it playable on the Pandora. The first level is bit difficult to apprehend because you have no weapon and must run. So, in a few words, go out of the house and...
  9. ptitSeb

    Release Cataclysm - Dark Days Ahead

    Here is Cataclysm: Dark Days Ahead, the Roguelike game, fork of Cataclysm: roguelike that have evolved quite lot! This build has the Tiles activated (it use gl4es), and use SDL2. History log ======== Build 05 ---------- Updated to latest git sources Updated libs Build 04 ----------...
  10. ptitSeb

    Release Secret Maryo Chronicles

    Here is Secret Maryo Chronicles aka SMC. And a video of the Gameplay on the Pandora by IngoReis https://www.youtube.com/embed/Idx-GCtM0tc?feature=oembed I ported it using gl4es. It's quite fast, but may slowdown in some later levels, so you may need to reduce graphical details in the...
  11. ptitSeb

    Release Emilia Pinball

    Here is Emilia Pinball, an Open Source pinball. It's an OpenGL port, using gl4es. It's a bit slow, but playable for most table, but unfortunatly, the "Hurd" table is still slow. The keys are configured to: Flipper on Shoulder buttons, The nudge is on Left / Space / {B} and you can change...
  12. ptitSeb

    Release Blender

    Hi, You'll find on the repo a port of blender v2.68, here. This new Blender is compiled with Hardware support, using gl4es. (version prior to build 04 used MesaGL). Only v2.68 is included, I dropped old 2.49b build. This version works with GL acceleration, but due to heavy used of...
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