aapje89
Still here...
damn, too bad
				
			Hanz™ posted on Feb 18 2006 at 04:22 PM said:And no sound. ; )WhiteFalcon posted on Feb 18 2006 at 02:59 PM said:Of course not, even CGA games are pretty slow and VGA games are slower. But its sort of playable.
Uh, I am kind of annoyed I can't get it too work.WhiteFalcon posted on Feb 18 2006 at 04:22 PM said:Hanz™ posted on Feb 18 2006 at 04:22 PM said:And no sound. ; )WhiteFalcon posted on Feb 18 2006 at 02:59 PM said:Of course not, even CGA games are pretty slow and VGA games are slower. But its sort of playable.
Not true, so far I have tried PC Speaker and Adlib and both worked, though with strong stuttering.
Just freezes for me.WhiteFalcon posted on Feb 18 2006 at 05:07 PM said:I cant see what the problem is. Be sure to copy all the files directly in the blockout folder and that the exe file is called "bl.exe". Execute the GPE and wait, it takes a while.
Hm. It could be that, I am on 1.4.WhiteFalcon posted on Feb 18 2006 at 06:15 PM said:Well I am keeping fw 1.2.0 which might have to do with that.
gp2x button = defaults = key code
---------------------------------
stick N    = a = 97
stick NW   = b = 98
stick W    = c = 99
stick SW   = d = 100
stick S    = e = 101
stick SE   = f = 102
stick E    = g = 103
stick NE   = h = 104
start      = i = 105
select     = j = 106
L          = k = 107
R          = l = 108
A          = m = 109
B          = n = 110
Y          = o = 111
X          = p = 112
vol+       = q = 113
vol-       = r = 114 
stick in   = s = 115
	bash-2.05a# cd /mnt/sd/dosbox/blockout/
bash-2.05a# ls
README.gp2x   blscore.dat   fonts_m.lbm   mapper.txt    title_h.lbm
bl.exe        blscore.idx   graftabl.cga  panel_h.lbm   title_l.lbm
bl2.ovl       dosbox.conf   logo_h.lbm    panel_l.lbm   title_m.lbm
blockout.gpe  fonts_h.lbm   logo_l.lbm    panel_m.lbm   version.bat
blockout.set  fonts_l.lbm   logo_m.lbm    read.me
bash-2.05a# ./blockout.gpe
SDL_SYS_JoystickInit
CONFIG:Loading settings from config file /mnt/sd/dosbox/blockout/dosbox.conf
	Hanz™ posted on Feb 18 2006 at 01:23 PM said:Hm. It could be that, I am on 1.4.
bjimba posted on Feb 18 2006 at 05:28 AM said:TKF15H posted on Feb 17 2006 at 11:10 PM said:Tried OneMustFall, then I edited the autoexec figuring I'd end up in a command prompt if it didn't run the game. Either way, it just dies. Is it supposed to show anything before it executes the actual game?
Did I do something silly? >_<
No, that's exactly what you're supposed to do. If I can get hold of a copy of it, I'll give it a try here. It's a bit easier to debug when I can get a bash shell running at the same time (thanks to gfoot).
I expect the initial stabs at getting various DOS games working will be, erm, a bit rocky. So far, I've only tried two on the GP2X -- Blockout and Popcorn (a French public domain Arkanoid clone). But I've pulled out all my old 5-1/4 floppies to see what other tidbits I can find. I really want to see if I can get an interpreted GWBASIC/BASICA game to work. (You thought I was kidding in the Topic Title about DONKEY.BAS? Think again...)
Allways considered Metal&Lace better. B)Hanz™ posted on Feb 21 2006 at 08:35 PM said:One must fall is a classic game. Too hard for me though. Raven or whatever his name was always beat the shit out of me in the shareware copy.
	