Unfortunetaly, demo content is not supported for now in rvgl. I (quickly) tried and it just doesn't work.
Cool to see how many people actually know this game. I remade one of the tracks for Re-Volt already (Backyard) and recently started converting the cars as well."3d ultra radio control racers" (possibly the worst title for a video game ever) or for the Germans: "Funkflitzer"
The latest version on PC is actually 16.0315, but this is 100% compatible with the Pandora 0225 build. In fact, every build after January is compatible with each other in multiplayer, so this should not be an issue. FYI, the latest rvgl changelog is always available at this link: http://rv12.revoltzone.net/downloads/rvgl_changelog.txt. You can see that the network version was last updated during 16.0115a (look for the "Pumped network version" note). So every version after that is compatible.I can't get multiplayer to cooperate. At all. I tried hosting on my laptop and connect, either using local or public ip, and I can join the lobby. Once I start a game, though, my pandora doesn't get the memo and is left behind in the waiting room. Hosting on the pandora lets me start a game, but the client doesnt get a car and the connection times out, evident by my car suddenly careening into a wall on the client's screen. I've noticed something though. The build version the game reports on my lap top is "Build 16.0315a", whereas in my pandora it reports "Build 16.0255a". Could this discrepancy make a difference here?