Gausen
Member
It's chocolate-doom (from Fraggle) with a crappy launcher and some Pandora specific tweaks and improvements. It was compiled from experimental v2-branch using the awesome Code Blocks PND from p'titSeb. The package was built with PNDtools from foxblock. I know we already have chocolate-doom from Pickle in the Repo, it was just an easy building test.
Look here for the latest package (It's in the repo).
The menu can be eddited with mousepad. In /media/BOOT/appdata/cocoa_doom there is a file called game_list which is read by the menu when the pnd starts. Each menu entry are two lines, the first one is the title to show in the menu and the second one is a regular command line to execute the game. You can add (or delete) as many games as you want.
Link to the game_list I'm using.
Hexen issues are due to two problems (at least it seems like this...):
1- WAD version related. Chocolate-hexen need the latest version (is 1.1). You can see this at boot or actually you can know that your wad is incorrect because demos will crash the game.
2- Save folder related. The best way to check this is by starting a game and trying to save. If the game crashes, you can edit hexen.cfg in .chocolate-doom folder. Look for the line that starts with savedir and modify it like this:
savedir ".chocolate-doom/savegames/hexen.wad/"
So, finally no nand writes at all.
WolfenDOOM. From all the missions and episodes I've tried only Spear of Destiny had issues. Here's a modified sod.deh that fixes Spear of Destiny (there was some sprite replacement forbidden to vanilla dehacked). So inaccuracies are to be expected on this episode.
0.0.7.4
GUS emulation. Allows to load GUS patches.
Timidity configs. Allows to load Timidity configs.
Better naming on the zenity menu and small changes (hoping this makes some sense now).
Now including preview pics.
Better packaging.
Feedback is welcome!
Look here for the latest package (It's in the repo).
The menu can be eddited with mousepad. In /media/BOOT/appdata/cocoa_doom there is a file called game_list which is read by the menu when the pnd starts. Each menu entry are two lines, the first one is the title to show in the menu and the second one is a regular command line to execute the game. You can add (or delete) as many games as you want.
Link to the game_list I'm using.
Hexen issues are due to two problems (at least it seems like this...):
1- WAD version related. Chocolate-hexen need the latest version (is 1.1). You can see this at boot or actually you can know that your wad is incorrect because demos will crash the game.
2- Save folder related. The best way to check this is by starting a game and trying to save. If the game crashes, you can edit hexen.cfg in .chocolate-doom folder. Look for the line that starts with savedir and modify it like this:
savedir ".chocolate-doom/savegames/hexen.wad/"
So, finally no nand writes at all.
WolfenDOOM. From all the missions and episodes I've tried only Spear of Destiny had issues. Here's a modified sod.deh that fixes Spear of Destiny (there was some sprite replacement forbidden to vanilla dehacked). So inaccuracies are to be expected on this episode.
0.0.7.4
GUS emulation. Allows to load GUS patches.
Timidity configs. Allows to load Timidity configs.
Better naming on the zenity menu and small changes (hoping this makes some sense now).
Now including preview pics.
Better packaging.
Feedback is welcome!
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