Rodrigo Cardoso said:
Can someone confirm if "So, Let´s Roll a Smile" for dingux is working?
Two people told me that the screen is scrambled for them =(
I´m suspecting of different rootfs with content in their systems.
(there is a windows build too, if it is not working, so you can, at least, play the game on pc if the dingux version is broken for you)
Have you used elta's toolchain for it?
By default dingux supports only 16bpp color depth.
If your game uses another color depth, the screen will just look scrambled. Unless you use elta's toolchain/rootfs, which automatically converts the colordepth to 16bpp. I use elta's rootfs on my dingoo, and the game runs fine.