Here's a quick update.
- added money system (you spend it on turrets, and soon on upgrades and research, and earn it from kills)
- turrets have a shooting range, before they shot everything regardless of distance
- creatures eventually die when fired upon
- added a kills counter in bottom-left little box with the little square icon
It doesn't sound like anything big I know, but I did a lot of work on things that will come together a bit later on. Here are the newest screens:
I will get rid of two of the basic turrets, as 8 are way too many, and in their place I'll show stats describing the highlighted turret (cost, damage, range, etc.)
Thanks for all the kind words and encouragements
@purple_goat: when it's ready
- Alex