Discussion in 'Software Releases' started by ptitSeb, Jan 6, 2013.
I used Non-buffered rendering with some frameskip and it runs better than buffered rendering...
Finally tried with Dissidia 012.
It's a lot faster in my opinion (compared to an older version I don't know which one).
The little intro speech before the fight is without shuttering now and playing with frameskip 1 pretty fluid.
Only sound shutters a little.
I have updated the build with latest sources.
In synch with the git repo.
Thx will updating it
thx a lot for the updates!
This is a pretty impressive emulator, I can't believe the speed it manages.
One wee thing though, I tried Persona 3 and totally locks up my system if I try to save the game (like I have to pull the battery out).
Holding the pandora button and sliding the power switch doesn't work?
I never crashed my Pandora so much that I had to pull the battery out....
I haven't read all the post. Has anybody said something about God of War for psp?
GOW: Chains of Olympus and Ghost of Sparta are superb. Amaizing graphics for the psp.
I've got both of them and on the psp run like a dream, I suppose it's too much for Pandora. Or not?
When will a new build of it be made? Its been a long time since one was made.
v1.1 is just out, so I will probably update the PND this week.
v1.1 is on the repo.
In synch with the git repo (based on 1.1)
Thanks for the update!
For me Loco Roco 2 runs way slower than it used to be, but other games have about the same performance so far. I guess the news is mainly around compatibility as you mentioned before.
New build, based on 1.1.1 recently published.
In synch with the git repo (based on 1.1.1)
New build on the repo, based on 1.2.1 sources.
In sync with the git repo (based on 1.2.1)
Every Update is very aprecciated..many Thx here too
In sync with the git repo (based on 1.2.2)
New release, in synch with latest official one.
In sync with the git repo (based on 1.3.0)
Separate names with a comma.